More Advanced Blender Training for Existing Users
If you are looking to create high quality 3D content, then Blender is a package well worth considering. Don't let the open source tag fool you, this is a high quality professional 3D package which has been used on a wide range of commercial projects including Hollywood films like Spiderman 2.
Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. What's more it also features a built-in game engine, so you can do a huge amount with this product without spending a fortune on the software.
The following are some examples of the types of topics you will cover in this Blender course. The actual topics and order in which they are covered can vary slightly in order to best accommodate the size, ability and requirements of each group.
Modelling and Topology
- box modelling
- edge modelling
- polygon modelling
- poles, verts, edges, and faces
- planning your modelling
- Creating models with the skin modifier
Materials and Textures
- Creating your materials
- Creating your textures
- Images as textures
- Procedural textures
- Multiple materials and multiple textures
- What is UV unwrapping
- UV unwrapping examples
- Painting on your unwrapped structure
- Apply an image to your uv unwrap
- Creating and unwrapping a model
Backgrounds and Lighting
- Setting up
- Your world
- Your scene
- Your lighting
- World settings
- Scene settings
- Different lighting setups
- Setting your render options
- Saving your renders
- Creating a screenshot from blender
- Creating a screencast from blender
- Saving your renders
- Render view - multiple renders saving internally
Rendering and Composing your Scene
- Improving your renders
- Composing your scene
- Lighting your scene
- Arranging your elements within your scene
- Balancing your composition
- Contrast within your composition
- Using Nodes, Adding Nodes, Linking Nodes, Organising Nodes
- Create and Use Shaders
- Groups and Frames
- Customising your Nodes
- Blender Internal
- Blender Game Engine
- Adding keyframes for a specific property
- Rendering options
- Using nodes to add effects
- Node types
- Adding/deleting nodes
- Chaining nodes together
- Creating effects
- Organising your nodes
The Blender Intermediate course introduces a wide range of skills aimed at those who have attended our Blender Getting Started course or have equivalent skills.
You will learn
- How to model properly, using box modelling and edge modelling techniques
- How to plan your models
- How to quickly get a simple model using the Skin modifier
- How to create a diffuse material,. a specular material, a bump map, and a normal map for your model
- How to use transparency in your materials
- Using both the Blender Internal and the Cycles render engine
- How to unwrap your models properly
- How to manipulate your uv mesh to procude an optimised uv layout
- How to setup a background and how to setup your scene and world
- You will elarn how to organise your work properly
- About simple animation within Blender
- How to render out your scene and your animations
- How to add post production effects and adjustments using Blender's compositing nodes
- How to compose your scene
Our scheduled courses are designed to ensure you have a professional and productive experience. With 20 years practice we have had plenty of time to get it right, but we are always open to new suggestions as well.
Reasons to choose Highlander for your Blender training
- A proven track record - Highlander has been established for 20 years.
- High quality instruction - All of our instructors are Adobe Certified Instructors.
- We make sure you are happy - Our satisfaction guarantee ensures you leave with a smile.
- Follow on support - We give you 12 months post course support.
What you get on a Highlander Course
Start and finish times
Our courses start at 9.30am and typically run until 4pm. The finish time is based primarily on how much information people can retain in a day without being overwhelmed, and can vary slightly depending on individual class size and ability.
Each delegate is provided with use of a computer, setup with the latest version of the software they are learning. Our London centre has a mix of Mac and PC's, so if you have a preference please advise us when booking. Older versions of software can usually be catered for on request.
If delegates prefer to work in their own environment and would rather bring their own laptop that is equally fine.
Hot drinks and bottled water is provided throughout the day together with a selection of biscuits and sweets. There is a scheduled 15 minute break mid morning and again mid afternoon.
There is a one hour break for lunch to allow delegates some time "off the screen". Both our centres are in areas which offer a wide range of options for lunch.
In London we are located on Upper Street in Islington which is one of London's more popular locations for eating out, offering everything from popular cafe's and burger & pizza bars through to a wide range of restaurants. In addition we also have an in-house cafe in the building should you not wish to venture further.
In York we are located on the well known Bishy Road, with a wide range of popular cafe's just a few metres from the front door. The street regularly features in national newspapers and has been described by Wall Street Journal as "an enclave of gourmet delis and cafes" while The Times described it as "York's answer to Notting Hill".
Course manuals / books are provided for all our standard scheduled courses and you get 12 months access to our learning management system which contains a variety of content ranging from video tutorials and refresher exercises through to copies of course slides.
All the machines have full internet access and free wifi is available to use within our centres.
Certificate of Completion
All delegates receive a certificate of completion to show they have completed a Highlander Training Course.