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	<title>The Highlander Blog &#187; Blender</title>
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	<link>http://www.highlander.co.uk/blog</link>
	<description>Thoughts and musing from within Highlander</description>
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		<title>What is WebGL?</title>
		<link>http://www.highlander.co.uk/blog/2011/09/09/what-is-webgl/</link>
		<comments>http://www.highlander.co.uk/blog/2011/09/09/what-is-webgl/#comments</comments>
		<pubDate>Fri, 09 Sep 2011 09:16:18 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[WebGL]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=2240</guid>
		<description><![CDATA[I have recently been taking an interest in WebGL, so I thought I would post some information about WebGL here, and also add some links to some of the examples that I have found. What is WebGL? WebGL is a graphics library that extends JavaScript to allow it to generate some truly spectacular 3D graphics, within <a href='http://www.highlander.co.uk/blog/2011/09/09/what-is-webgl/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I have recently been taking an interest in WebGL, so I thought I would post some information about WebGL here, and also add some links to some of the examples that I have found.</p>
<p>What is WebGL? WebGL is a graphics library that extends JavaScript to allow it to generate some truly spectacular 3D graphics, within the browser, with no plug-ins needed. It uses the computer&#8217;s GPU (Graphics Processing Unit), and as such is a fairly low-level language (read: complicated).</p>
<p><a target="_blank" href="http://www.youtube.com/watch?v=R0O_9bp3EKQ" rel="nofollow">WebGL interactive water example</a> / (<a target="_blank" href="http://madebyevan.com/webgl-water/" rel="nofollow">http://madebyevan.com/webgl-water/</a>)</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">WebGL Water Simulation</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/R0O_9bp3EKQ?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">1:14</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">83,693</dd>
</dl>
</div>

<p>It uses the canvas element (html5) and the webgl context  of that element (if you know anything about drawing with the canvas element, the context is how you access the particular api for drawing in either 2D or WebGL).</p>
<p>You can use WebGL now in Safari, Firefox, and Chrome. But not Opera or Internet Explorer, and not on smart phones or tablets yet.</p>
<p>Although the actual language looks daunting, not only can you create superb results, but there are various JavaScript libraries that will use WebGL to render their output…</p>
<ul>
<li>scenejs (WebGL scene library) <a target="_blank" href="http://scenejs.org/" rel="nofollow">http://scenejs.org/ </a></li>
<li>processingjs (An open programming language for creating animations etc without using Java or Flash) <a target="_blank" href="http://processingjs.org/" rel="nofollow"> http://processingjs.org/</a></li>
<li>threejs (A lightweight 3D JavaScript engine that can render using the &lt;canvas&gt; tag, WebGl, or sag) <a target="_blank" href="https://github.com/mrdoob/three.js/" rel="nofollow">https://github.com/mrdoob/three.js/</a></li>
</ul>
<p>Here are some examples of WebGL in action…</p>
<p>BioDigital Human</p>
<p style="padding-left: 30px"><a target="_blank" href="http://www.biodigitalhuman.com/default.html" rel="nofollow">(http://www.biodigitalhuman.com/default.html</a>)</p>
<p> HelloRacer (using three.js)</p>
<p style="padding-left: 30px">(<a target="_blank" href="http://helloracer.com/webgl/" rel="nofollow">http://helloracer.com/webgl/</a>)</p>
<p>Interactive water example</p>
<p style="padding-left: 30px">(<a target="_blank" href="http://madebyevan.com/webgl-water/" rel="nofollow">http://madebyevan.com/webgl-water/</a>)</p>
<p>WebGL filters</p>
<p style="padding-left: 30px">(<a target="_blank" href="http://evanw.github.com/webgl-filter/" rel="nofollow">http://evanw.github.com/webgl-filter/</a>)</p>
<p>There are many more (if you know of any please let me know).</p>
<p>You can even use Blender to create a scene and output it to something that can be used by scene.js and so basically create a 3D environment in Blender for use on a web page.</p>
<p>In future posts I am going to look into these topics and see what can be created and I will be posting the results here.</p>
]]></content:encoded>
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		<item>
		<title>Modelling a vehicle within Blender &#8211; final result</title>
		<link>http://www.highlander.co.uk/blog/2011/06/22/modelling-a-vehicle-within-blender-final-result/</link>
		<comments>http://www.highlander.co.uk/blog/2011/06/22/modelling-a-vehicle-within-blender-final-result/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 11:46:58 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=1638</guid>
		<description><![CDATA[I am a big fan of the web site blendercookie.com, and they recently came out with a lovely tutorial series by Jonathan Williamson (using artwork from David Revoy), the Vehicle Modelling Series. There are over 15 hours of movies, taking you through the process of modelling a Gyrocopter, from a series of pictures. It took we <a href='http://www.highlander.co.uk/blog/2011/06/22/modelling-a-vehicle-within-blender-final-result/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I am a big fan of the web site <a target="_blank" href="http://www.blendercookie.com/" rel="nofollow">blendercookie.com</a>, and they recently came out with a lovely tutorial series by Jonathan Williamson (using artwork from <a target="_blank" href="http://www.davidrevoy.com/portfolio.html" rel="nofollow">David Revoy</a>), the <a target="_blank" href="http://cgcookie.com/vehicle-series/" rel="nofollow">Vehicle Modelling Series</a>.</p>
<p>There are over 15 hours of movies, taking you through the process of modelling a Gyrocopter, from a series of pictures. It took we a while to go through all the videos, but it was well worth it. Here is a still of my final result…</p>
<div id="attachment_1750" class="wp-caption alignnone" style="width: 310px"><a href="http://www.highlander.co.uk/blog/2011/06/22/modelling-a-vehicle-within-blender-final-result/final/" rel="attachment wp-att-1750"><img class="size-medium wp-image-1750" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/final-300x168.png" alt="Final gyrocoptor render" width="300" height="168" /></a><p class="wp-caption-text">Final gyrocoptor render</p></div>
<p>The series goes through a lot of modelling, and at the end of it I came away with a much better appreciation of Blender, its tools, and how to model. I would recommend this series to anyone who wishes to become a better modeller.</p>
<p>I now have a few more techniques to use when modelling, and also a better understanding of the steps I need to go through when modelling.</p>
<p>The model is far from perfect, I made loads of mistakes <img src='http://www.highlander.co.uk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> . But at least now I can see what the problems are and I can have a good go at fixing them. After going through this series it has me wanting go back to other series that I have bought and finish them to see just how well I do. In the ensuing months I will do just that and I will post the results. Here is the timelapse movie, along with the final render&#8230;</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Modelling a Vehicle with Blender</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/iBJSIi7MnqM?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:33</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">300</dd>
</dl>
</div>

<p>All in all I am quite happy with the result.</p>
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]]></content:encoded>
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		</item>
		<item>
		<title>Latest Blender 2.5 tutorials and DVDs</title>
		<link>http://www.highlander.co.uk/blog/2011/06/11/latest-blender-2-5-tutorials-and-dvds/</link>
		<comments>http://www.highlander.co.uk/blog/2011/06/11/latest-blender-2-5-tutorials-and-dvds/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 09:26:49 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=1547</guid>
		<description><![CDATA[Here is a round-up of some of the latest Blender 2.5 tutorials and DVDs that I have come across. I am slowly going through them, and when I finish them I will upload the final renders and .blend files to share with you, but it will take me a while to get through them all. <a href='http://www.highlander.co.uk/blog/2011/06/11/latest-blender-2-5-tutorials-and-dvds/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Here is a round-up of some of the latest Blender 2.5 tutorials and DVDs that I have come across. I am slowly going through them, and when I finish them I will upload the final renders and .blend files to share with you, but it will take me a while to get through them all.</p>
<p>In the meantime, here is the list, and below some of them is the current render that I have created after going through the tutorial.</p>
<p>Blenderella (<a target="_blank" href="http://www.blender3d.org/e-shop/product_info_n.php?products_id=133" rel="nofollow">http://www.blender3d.org/e-shop/product_info_n.php?products_id=133</a>)</p>
<p>Creating realistic outdoor lighting (<a target="_blank" href="http://www.blenderguru.com/how-to-create-realistic-outdoor-lighting/" rel="nofollow">http://www.blenderguru.com/how-to-create-realistic-outdoor-lighting/</a>)</p>
<div id="attachment_1661" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2011/06/Environment63.png"><img class="size-medium wp-image-1661" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/Environment63-300x168.png" alt="Environment still 63" width="300" height="168" /></a><p class="wp-caption-text">Environment still 63</p></div>
<p>Blender Cookie Vehicle Modelling Series (<a target="_blank" href="http://cgcookie.com/vehicle-series/" rel="nofollow">http://cgcookie.com/vehicle-series/</a>)</p>
<div id="attachment_1657" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2011/06/v38.png"><img class="size-medium wp-image-1657" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/v38-300x168.png" alt="vehicle stille 38" width="300" height="168" /> </a></dt>
<dd>vehicle still 38</dd>
</dl>
</div>
<div class="mceTemp mceIEcenter">
<dl>
<dt><a href="http://www.highlander.co.uk/blog/files/2011/06/v39.png"><img class="size-medium wp-image-1658 aligncenter" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/v39-300x168.png" alt="vehicle still 39" width="300" height="168" /></a><p class="wp-caption-text">vehicle still 39</p></div>
<p style="text-align: left">cgmasters.net &#8211; Rigging your ninja &#8211; (<a target="_blank" href="http://www.cgmasters.net/training-dvds/character-creation-rigging/" rel="nofollow">http://www.cgmasters.net/training-dvds/character-creation-rigging/</a>) n.b. due out in July</p>
<p style="text-align: left">cmifx.com &#8211; Rigging your mammoth (<a target="_blank" href="http://cmivfx.com/tutorials/view/302/Blender+Massive+Mammoth+Masterclass%3A+Rigging+V1" rel="nofollow">http://cmivfx.com/tutorials/view/302/Blender+Massive+Mammoth+Masterclass%3A+Rigging+V1</a>)</p>
<p>Have fun!</p>
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]]></content:encoded>
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		<item>
		<title>Creating an asteroid in Blender 2.5</title>
		<link>http://www.highlander.co.uk/blog/2011/04/21/creating-an-asteroid-in-blender-2-5/</link>
		<comments>http://www.highlander.co.uk/blog/2011/04/21/creating-an-asteroid-in-blender-2-5/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 09:39:16 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=1315</guid>
		<description><![CDATA[Another website I keep an eye on is Andrew Price&#8217;s website at blenderguru.com. Recently he did a lovely tutorial on creating an asteroid in Blender 2.5 and animating it… http://www.blenderguru.com/how-to-make-a-realistic-asteroid/ I recommend you have a look at his site if you are at all interested in Blender and 3D work. And here is my asteroid, <a href='http://www.highlander.co.uk/blog/2011/04/21/creating-an-asteroid-in-blender-2-5/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Another website I keep an eye on is Andrew Price&#8217;s website at blenderguru.com. Recently he did a lovely tutorial on creating an asteroid in Blender 2.5 and animating it…</p>
<p><a target="_blank" href="http://www.blenderguru.com/how-to-make-a-realistic-asteroid/" rel="nofollow">http://www.blenderguru.com/how-to-make-a-realistic-asteroid/</a></p>
<p>I recommend you have a look at his site if you are at all interested in Blender and 3D work. And here is my asteroid, created by following his example…</p>
<p><a href="http://www.highlander.co.uk/blog/files/2011/04/asteroid30.png"><img class="aligncenter size-medium wp-image-1317" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/asteroid30-300x1681.png" alt="An asteroid created using Blender 2.5" width="300" height="168" /></a></p>
<p>…and here is the timelapse movie showing the steps that i took…</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Making an Asteroid</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/xxpLBgyXcv0?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:58</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">123</dd>
</dl>
</div>

<p>… and here is the final animation (not perfect by any means) that I created…</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">asteroid animation</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/YR5ZFSnWEVg?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:13</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">64</dd>
</dl>
</div>

<p>I haven&#8217;t sorted out any collisions between the small asteroids and the large one, but overall I am quite pleased with it.</p>
]]></content:encoded>
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		<item>
		<title>Blender 2.5 Intro course results</title>
		<link>http://www.highlander.co.uk/blog/2011/04/13/blender-2-5-intro-course-results/</link>
		<comments>http://www.highlander.co.uk/blog/2011/04/13/blender-2-5-intro-course-results/#comments</comments>
		<pubDate>Wed, 13 Apr 2011 11:19:26 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=1324</guid>
		<description><![CDATA[We recently ran our first Blender 2.5 Introduction course, and I just wanted to share some of the models and animations that I created during that course. Disclaimer: It is only a four day course so the models are necessarily primitive, but useful nevertheless. To teach how to model a high detail human figure can <a href='http://www.highlander.co.uk/blog/2011/04/13/blender-2-5-intro-course-results/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>We recently ran our first Blender 2.5 Introduction course, and I just wanted to share some of the models and animations that I created during that course.</p>
<div id="attachment_1328" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2011/04/Render34.png"><img class="size-medium wp-image-1328" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/Render34-300x168.png" alt="Some simple examples of shapes and materials created within Blender" width="300" height="168" /></a><p class="wp-caption-text">Some simple examples of shapes and materials created within Blender</p></div>
<p>Disclaimer: It is only a four day course so the models are necessarily primitive, but useful nevertheless. To teach how to model a high detail human figure can take days, so we just created a simple figure &#8211; head, arms and legs. No fingers, toes, etc. Then we added a material and did a very simple animation with it (again learning how to do proper walk cycles etc is the job of another course entirely).</p>
<p>We also created a simple environment, hills and valleys, and played around with particles and added some rocks to the environment. Then we added materials and I created a simple camera tracking animation to take you through the environment, which I then rendered out. We also played around with materials and simple animations as applied to a ball &#8211; working with deformations and rigging. So, here is a picture of various shapes with various materials applied to them (some applied from an external picture, some created as procedural textures). Here is a little movie of the said shapes…</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">materials.mov</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/y9s4LHBS0-8?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:06</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">32</dd>
</dl>
</div>

<p>&nbsp;</p>
<p>Here is a simple animation of a bouncing ball, with some deformation…</p>
<p style="text-align: center">
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Ball animation 2.avi</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/MhAKmmDDh2g?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:05</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">24</dd>
</dl>
</div>
</p>
<p>Here is a still of the environment I created and a movie…</p>
<div id="attachment_1330" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2011/04/env23.png"><img class="size-medium wp-image-1330" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/env23-300x168.png" alt="Environment created within Blender 2.5" width="300" height="168" /></a><p class="wp-caption-text">Environment created within Blender 2.5</p></div>
<p style="text-align: center">
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Animated Camera Track in Blender</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/jjV3S_l54tY?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:05</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">74</dd>
</dl>
</div>
</p>
<p>Here is a still of the figure that I created…</p>
<div id="attachment_1338" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2011/04/Figure61.png"><img class="size-medium wp-image-1338" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/Figure61-300x168.png" alt="Simple figure created within Blender" width="300" height="168" /></a><p class="wp-caption-text">Simple figure created within Blender</p></div>
<p>…and here is a timelapse of the creation process of the figure…</p>
<p style="text-align: center">
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Simple model of a basic figure</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/h70pNgOZARk?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:07</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">26</dd>
</dl>
</div>
</p>
<p>…and here is an animation of the figure doing a very basic walk…</p>
<p style="text-align: center">
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Simple Walk Movement</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/gHKtjyOAclE?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:04</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">35</dd>
</dl>
</div>
</p>
<p>These were just some of the shapes and models created. Everyone loved the course, and our thanks go to Dolf who ran the course for us &#8211; he made it very interesting and fun to do.</p>
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		<item>
		<title>Blender and Ocean Sim</title>
		<link>http://www.highlander.co.uk/blog/2011/04/07/blender-and-ocean-sim/</link>
		<comments>http://www.highlander.co.uk/blog/2011/04/07/blender-and-ocean-sim/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 11:11:30 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Ocean Sim]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=1229</guid>
		<description><![CDATA[There are various branches of Blender in existence, and one of the ones I was keeping an eye on was the Ocean Sim branch. The people behind this brilliant project raised some money to port over an Ocean Simulator modifier to the main Blender branch. Recently they produced a public build of Blender that works <a href='http://www.highlander.co.uk/blog/2011/04/07/blender-and-ocean-sim/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>There are various branches of Blender in existence, and one of the ones I was keeping an eye on was the Ocean Sim branch. The people behind this brilliant project raised some money to port over an Ocean Simulator modifier to the main Blender branch.</p>
<p>Recently they produced a public build of Blender that works with their new modifier and it is blinding. I thought I would post a quick example that I made using this tutorial.</p>
<p>Here is a simple example I got going in a few minutes of playing around…</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">ocean and object v3.mov</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/j3uhrlhB4Ok?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:11</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">159</dd>
</dl>
</div>

<p>Here is a link to the main site…</p>
<p><a target="_blank" href="http://www.savetheoceansim.com/" rel="nofollow" target="_blank">http://www.savetheoceansim.com/</a></p>
<p>I will make just one clarification &#8211; I do not do much animation in Blender yet, so when it came to animating my ocean, it did not work &#8211; you need to be over the Time box when you press I &#8211; this will add a Time keyframe, which is what you want. If you do not do this you get an ordinary set of keyframes &#8211; none of which do what we need, which is to animate our ocean.</p>
<p>Here is a link to the tutorial, which has a link to the a build of Blender 2.5 with the Ocean modifier…</p>
<p><a target="_blank" href="http://www.savetheoceansim.com/blog/?p=161" rel="nofollow" target="_blank">http://www.savetheoceansim.com/blog/?p=161</a></p>
<p>Try this out for yourselves and let me know how it goes, I would love to see other people&#8217;s results.</p>
]]></content:encoded>
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		<title>Modelling with Blender</title>
		<link>http://www.highlander.co.uk/blog/2011/02/10/modelling-with-blender/</link>
		<comments>http://www.highlander.co.uk/blog/2011/02/10/modelling-with-blender/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 10:10:22 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=908</guid>
		<description><![CDATA[<br />
<b>Warning</b>:  ini_restore() has been disabled for security reasons in <b>/home/highland/public_html/blog/wp-content/plugins/tubepress/sys/classes/org/tubepress/impl/url/commands/VimeoUrlBuilderCommand.class.php</b> on line <b>333</b><br />
<br />
<b>Warning</b>:  ini_restore() has been disabled for security reasons in <b>/home/highland/public_html/blog/wp-content/plugins/tubepress/sys/classes/org/tubepress/impl/url/commands/VimeoUrlBuilderCommand.class.php</b> on line <b>333</b><br />
The more I use Blender, the more I see how modelling with Blender can produce fantastic results, with some people making it more of an artform. To show you what I mean, here are some links that show you just what a great Blender modeller can do (the second link shows you how collaborating can <a href='http://www.highlander.co.uk/blog/2011/02/10/modelling-with-blender/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<br />
<b>Warning</b>:  ini_restore() has been disabled for security reasons in <b>/home/highland/public_html/blog/wp-content/plugins/tubepress/sys/classes/org/tubepress/impl/url/commands/VimeoUrlBuilderCommand.class.php</b> on line <b>333</b><br />
<br />
<b>Warning</b>:  ini_restore() has been disabled for security reasons in <b>/home/highland/public_html/blog/wp-content/plugins/tubepress/sys/classes/org/tubepress/impl/url/commands/VimeoUrlBuilderCommand.class.php</b> on line <b>333</b><br />
<p>The more I use Blender, the more I see how modelling with Blender can produce fantastic results, with some people making it more of an artform. To show you what I mean, here are some links that show you just what a great Blender modeller can do (the second link shows you how collaborating can produce great work as well)…</p>
<p>
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Andy Goralczyk - Speed Modelling</div>
    <iframe src="http://player.vimeo.com/video/16660289?autoplay=0&amp;color=999999&amp;loop=0&amp;title=0&amp;byline=0&amp;portrait=0" width="425" height="350" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">7:54</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">7,757</dd>
</dl>
</div>
<br />
<span id="more-908"></span><br />

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Andy Goralczyk &amp; David Revoy Collaboration - 2010 Blender Conference</div>
    <iframe src="http://player.vimeo.com/video/17235250?autoplay=0&amp;color=999999&amp;loop=0&amp;title=0&amp;byline=0&amp;portrait=0" width="425" height="350" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">3:55</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">7,585</dd>
</dl>
</div>
</p>
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]]></content:encoded>
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		<title>Review of the Beginning Blender book by Lance Flavell</title>
		<link>http://www.highlander.co.uk/blog/2010/12/16/review-of-the-beginning-blender-book-by-lance-flavell/</link>
		<comments>http://www.highlander.co.uk/blog/2010/12/16/review-of-the-beginning-blender-book-by-lance-flavell/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 09:59:49 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=781</guid>
		<description><![CDATA[This is a review of the Beginning Blender book by Lance Flavell (Open source 3D modeling, animation, and game design) &#8211; pdf version. Author: Lance Flavell Title: Beginning Blender Number of pages: 449 Publisher: Apress Price (as of December 17th 2010): ($34.99 and $49.99 respectively) Format: Comes in pdf and print versions I love Blender, <a href='http://www.highlander.co.uk/blog/2010/12/16/review-of-the-beginning-blender-book-by-lance-flavell/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>This is a review of the Beginning Blender book by Lance Flavell (Open source 3D modeling, animation, and game design) &#8211; pdf version.</p>
<div id="attachment_925" class="wp-caption alignleft" style="width: 135px"><a href="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/beginning-blender-book-picture.gif"><img class="size-full wp-image-925 " src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/beginning-blender-book-picture.gif" alt="beginning blender book picture" width="125" height="165" /></a><p class="wp-caption-text">Beginning Blender</p></div>
<p>Author: Lance Flavell</p>
<p>Title: Beginning Blender</p>
<p>Number of pages: 449</p>
<p>Publisher: Apress</p>
<p>Price (as of December 17th 2010): ($34.99 and $49.99 respectively)</p>
<p>Format: Comes in pdf and print versions</p>
<p>I love Blender, but ever since 2.5 came out there has been a dearth of good, up-to-date tutorials and documentation. It has been difficult to get information regarding all the various aspects of Blender.</p>
<p>This is partly because Blender keeps on changing and partly because there is so much that Blender can do.</p>
<p>So I am always on the look out for Blender books, and when I saw this one I thought &#8211; let&#8217;s give it a go.</p>
<p>There are 12 main chapters, and 10 of them cover the major topics regarding Blender…</p>
<p>The interface<br />
Modeling<br />
Lighting and textures<br />
UV mapping<br />
Curves and NURBS<br />
Basic rigging and Animation<br />
Advanced rigging<br />
Making movies<br />
Particles and Physics<br />
The Game Engine</p>
<p>The other two chapters deal with the history and installation of Blender and Going Further &#8211; both important topics in their own right.</p>
<p>Also useful were appendices dealing with what licensing Blender uses, and what restrictions you could be under for your work etc, a very good clarification of how Blender licensing works (it is under GPL) and also a nice appendix on who uses Blender at the moment. It was very helpful to see a roundup of that sort of information.</p>
<p>But what about the main content of the book?</p>
<p>Well each chapter starts with an overview of what it will cover, and then goes into the chapter&#8217;s topic in more detail. Then there are some excercises for you to go through (and these can be downloaded as well so you do not have to create a particular model just to go through lighting, for example).</p>
<p>I found the chapters engaging and informative. This is billed as a beginner&#8217;s book, and each chapter introduces you to a particular topic with just the right amount of background, just the right examples, and just the right amount of information to show you what you need to know in order to understand the topic and get working on your own.</p>
<p>You soon realise just how much Blender can do when you start to go through the examples for yourself, but at no time does the book swamp you with too much information &#8211; I found it pitched just right.</p>
<p>The book was based on Blender 2.52 alpha, and I was testing things on Blender 2.55 beta, but i found there were no problems working on a newer version.</p>
<p>In short, I enjoyed reading the book and I had great fun going through the excercises.</p>
<p>This book is perfect for beginners, as it gives a good all-round introduction to just what Blender is capable of. I would recommend this book to anyone who wants to get a grip with just what Blender can do, and how powerful it can be, and it certainly left me a thirst for doing more with Blender.</p>
]]></content:encoded>
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		<item>
		<title>The power of Blender</title>
		<link>http://www.highlander.co.uk/blog/2010/12/03/the-power-of-blender/</link>
		<comments>http://www.highlander.co.uk/blog/2010/12/03/the-power-of-blender/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 19:31:00 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=783</guid>
		<description><![CDATA[Now that the Blender 2010 Conference is over I want to share with you some of the Blender Conference videos that have been posted that I think show you the power of Blender, as well as some other Blender videos… Midstraeti - Blender showreel 2010 Runtime3:19 Views14,014 Blender Conference 2010 - friday - 9 Runtime30:25 <a href='http://www.highlander.co.uk/blog/2010/12/03/the-power-of-blender/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Now that the Blender 2010 Conference is over I want to share with you some of the Blender Conference videos that have been posted that I think show you the power of Blender, as well as some other Blender videos…</p>
<p>
<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Midstraeti - Blender showreel 2010</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/TWSAdAO6ynU?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">3:19</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">14,014</dd>
</dl>
</div>
<br />
<span id="more-783"></span><br />

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Blender Conference 2010 - friday - 9</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/WSSw4YXSieQ?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">30:25</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">3,288</dd>
</dl>
</div>
</p>

<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Durian Project: Sintel&#039;s Face Rig</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/o3LFZJjfRI8?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">1:58</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">115,006</dd>
</dl>
</div>


<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">massive Blender fluid simulation</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/-AiLyQWXjIg?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">0:07</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">720,938</dd>
</dl>
</div>


<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Realtime OceanViz in Blender GE</div>
    <iframe class="youtube-player" type="text/html" width="425" height="350" src="http://www.youtube.com/embed/Z5Q1Pwrp8bw?rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 425px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">2:23</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">36,113</dd>
</dl>
</div>

<p>I will put together some more in another post, as there are some really great videos out there, but these at least give you a good taste of just what Blender can do.</p>
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]]></content:encoded>
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		<item>
		<title>Blender 2.5x and add-ons</title>
		<link>http://www.highlander.co.uk/blog/2010/10/30/blender-2-5x-and-add-ons/</link>
		<comments>http://www.highlander.co.uk/blog/2010/10/30/blender-2-5x-and-add-ons/#comments</comments>
		<pubDate>Sat, 30 Oct 2010 10:44:19 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Open source]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=689</guid>
		<description><![CDATA[Blender 2.53 (it is now 2.54, soon to be 2.55) introduced a new way of applying extensions (Python scripts basically). These are called Add-ons and they make playing around with scripts very easy to use and play around with. Blender 2.5x and add-ons are basically setup now in File &#62; user preferences &#62; Add-ons. And <a href='http://www.highlander.co.uk/blog/2010/10/30/blender-2-5x-and-add-ons/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Blender 2.53 (it is now 2.54, soon to be 2.55) introduced a new way of applying extensions (Python scripts basically). These are called Add-ons and they make playing around with scripts very easy to use and play around with. Blender 2.5x and add-ons are basically setup now in File &gt; user preferences &gt; Add-ons.</p>
<p>And there are a lot of them!</p>
<div id="attachment_692" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/blender-add-ons.jpg"><img class="size-medium wp-image-692" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/blender-add-ons-300x275.jpg" alt="Blender 2.5 add-ons" width="300" height="275" /></a><p class="wp-caption-text">Blender 2.5 and Add-ons</p></div>
<p>They can be enabled very easily by just clicking on the checkbox on the right-hand side. For example, here is the standard list of items that can be added to your scene by pressing Shift-A…</p>
<div id="attachment_694" class="wp-caption aligncenter" style="width: 287px"><a href="http://www.highlander.co.uk/blog/files/2010/10/add-types.jpg"><img class="size-medium wp-image-694" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/add-types-277x300.jpg" alt="Standard list of add types within Blender" width="277" height="300" /></a><p class="wp-caption-text">Standard list of add types within Blender</p></div>
<p>…and now look at it when I have enabled all the add-ons…</p>
<div id="attachment_695" class="wp-caption aligncenter" style="width: 292px"><a href="http://www.highlander.co.uk/blog/files/2010/10/new-add-types.jpg"><img class="size-medium wp-image-695" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/new-add-types-282x300.jpg" alt="New add types within Blender 2.5" width="282" height="300" /></a><p class="wp-caption-text">New add types within Blender 2.5</p></div>
<p>We now have gears, bolts, gemstones, chains, pipe joints, etc.</p>
<div id="attachment_697" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/some-examples.jpg"><img class="size-medium wp-image-697" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/some-examples-300x230.jpg" alt="Some Blender examples" width="300" height="230" /></a><p class="wp-caption-text">Some Blender examples</p></div>
<p>What I particularly like though is the Chain mesh.  Have a look at what you get when you add a chain mesh…</p>
<div id="attachment_701" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/initial-chain.jpg"><img class="size-medium wp-image-701" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/initial-chain-300x154.jpg" alt="Initial chain example" width="300" height="154" /></a><p class="wp-caption-text">Initial chain example</p></div>
<p>What is nice about this script is that it uses the standard modifiers to do its work &#8211; have a look in the Outliner and Properties panel…</p>
<div id="attachment_704" class="wp-caption aligncenter" style="width: 109px"><a href="http://www.highlander.co.uk/blog/files/2010/10/chain-modifiers.jpg"><img class="size-medium wp-image-704" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/chain-modifiers-99x300.jpg" alt="Chain modifiers and properties" width="99" height="300" /></a><p class="wp-caption-text">Chain modifiers and properties</p></div>
<p>You can see that what you have is a simple curve, with a Chain object, and that the Chain object is made up of a Torus, and the following modifiers &#8211; Array, Subsurf, and Curve.</p>
<div id="attachment_706" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/scene-outline-with-chain.jpg"><img class="size-medium wp-image-706" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/scene-outline-with-chain-300x284.jpg" alt="scene outline with chain" width="300" height="284" /></a><p class="wp-caption-text">scene outline with chain</p></div>
<p>Once this has been added to your scene, make sure that it is selected, and tab into it (i.e. go into Editing mode). Then scale the torus down, now see what you get.</p>
<div id="attachment_708" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/more-links.jpg"><img class="size-medium wp-image-708" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/more-links-300x144.jpg" alt="more links" width="300" height="144" /></a><p class="wp-caption-text">more links</p></div>
<p>You get more links!</p>
<p>If you now select the curve, tab into Editing mode, and extend the curve (just RMB click on the end of the curve and press the EKEY and LMB click further along a few times), you now get…</p>
<div id="attachment_710" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/extruding-links.jpg"><img class="size-medium wp-image-710" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/extruding-links-300x180.jpg" alt="Extending your chain" width="300" height="180" /></a><p class="wp-caption-text">Extending your chain</p></div>
<p>Lovely! &#8211; at the moment though i can see that the bends cause a few problems, but changing the angle of the bend and/or scaling the torus down should produce a better result.</p>
<p>What happens if we change the torus to a sphere (say)?</p>
<div id="attachment_712" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.highlander.co.uk/blog/files/2010/10/spheres.jpg"><img class="size-medium wp-image-712" src="http://www.highlander.co.uk/blog/wp-content/uploads/2011/07/spheres-300x133.jpg" alt="Spheres along a path" width="300" height="133" /></a><p class="wp-caption-text">Spheres along a path</p></div>
<p>Lovely &#8211; nice and simple. I am really impressed with the Add-ons that have been added to Blender 2.5 and how easy they are to adjust.</p>
<p>Next I am going to play around with installing new add-ons and see what we get.</p>
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