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	<title>The Highlander Blog &#187; actionscript</title>
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	<description>Thoughts and musing from within Highlander</description>
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		<title>Build iPhone Apps with Flash at last!</title>
		<link>http://www.highlander.co.uk/blog/2010/09/10/build-iphone-apps-with-flash-at-last/</link>
		<comments>http://www.highlander.co.uk/blog/2010/09/10/build-iphone-apps-with-flash-at-last/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 12:01:30 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=449</guid>
		<description><![CDATA[Yes that&#8217;s right, you can now build iPhone apps with Flash using the functionality which was introduced in Flash CS5, following Apple&#8217;s announcement last night that it is relaxing the rules in it&#8217;s &#8220;App Store Review Guidelines&#8221;. You might recall Adobe introduced this great new functionality earlier this year with Flash CS5, allowing Flash developers <a href='http://www.highlander.co.uk/blog/2010/09/10/build-iphone-apps-with-flash-at-last/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Yes that&#8217;s right, you can now build iPhone apps with Flash using the functionality which was introduced in Flash CS5, following <a href="http://www.apple.com/pr/library/2010/09/09Statement-by-Apple-on-App-Store-Review-Guidelines.html">Apple&#8217;s announcement</a> last night that it is relaxing the rules in it&#8217;s &#8220;App Store Review Guidelines&#8221;.</p>
<p>You might recall Adobe introduced this great new functionality earlier this year with Flash CS5, allowing Flash developers to build  apps in Flash and then compile them quickly and easily to run on an iPhone or iPad as native apps.  Apple then issued an announcement on almost the same day as the launch that it was changing it&#8217;s T&#8217;s and C&#8217;s so that apps compiled with 3rd party tools (such as Flash) wouldn&#8217;t be accepted into the iTunes Store.  There was quite a bit of noise around this at the time as Apple had basically squashed the single biggest new features in Flash CS5 in one go.</p>
<p>Well the good news for Flash developers is that Apple has now reversed this decision having &#8220;listened to our developers and taken much of  their feedback to heart&#8221;.</p>
<p>It&#8217;s never easy doing an about turn and this was a fairly high profile and vocale debate at the time, so the change of direction is great news for Flash developers and will make their life a lot easier (and in my opinion good for Apple, who will have even more people developing iPhone apps now, albeit they had quite a few already).</p>
<p>Over the next month or so we will be finishing off a new one day course on &#8220;Developing Mobile Applications with Flash&#8221; which will make full use of this and other features.  If you can think of anything in particular you would like to see covered in this course then let us know, as we are very open to suggestions.</p>
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		<title>Testing class for Actionscript 3</title>
		<link>http://www.highlander.co.uk/blog/2010/04/08/testing-class/</link>
		<comments>http://www.highlander.co.uk/blog/2010/04/08/testing-class/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 18:24:28 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash builder]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=144</guid>
		<description><![CDATA[Frequently when playing around with code I need an object to play around with. So I created a Ball.as class. This testing class for Actionscript 3  is useful because it will just create a ball, with a default size and colour, which I can override if I wish. I have also given it a bounceEffect() <a href='http://www.highlander.co.uk/blog/2010/04/08/testing-class/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Frequently when playing around with code I need an object to play around with. So I created a Ball.as class. This testing class for Actionscript 3  is useful because it will just create a ball, with a default size and colour, which I can override if I wish.</p>
<p>I have also given it a bounceEffect() and bounce() public methods.</p>
<p>These will give a bounce effect when it hits a boundary and the latter will make it move and bounce from the boundaries.  The boundary at the moment is just stage.stageWidth and stage.stageHeight, but I plan on allowing an object to be sent so that the instance can use its hight and width as the boundaries for bouncing.</p>
<p>There are also some getters and setters dealing with colour and radius, etc.</p>
<p>To stop the movement I created a haltObject() public function.</p>
<p>I just threw this together in a few minutes but I find it very useful so I thought I would share it with everyone.</p>
<p><a href="http://www.highlander.co.uk/blog/files/2010/04/Ball.zip">Ball</a></p>
<p>Here is an example of its use…</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco"><span> </span><span style="color: #80a9d4">var</span> myball:Ball = <span style="color: #343efc">new</span> Ball();</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco"><span> </span>addChild(myball);</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco"><span> </span>myball.bounceEffect();</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco"><span> </span>myball.bounce();</p>
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco">
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco">
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco">
<p style="margin: 0.0px 0.0px 0.0px 0.0px;font: 11.0px Monaco"><span style="font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif;font-size: 13px;line-height: 19px">If anyone finds any issues, please let me know and I will update it, and if you find it useful let me know as well. I am sure that it is not perfect <img src='http://www.highlander.co.uk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </span></p>
<p>Any thoughts on improvements and additions I will also be happy to receive.</p>
<p>Also note that i have zipped up the file as a Flash Builder project, so that you can just import the whole project if you use Flash Builder. Otherwise just go to the src folder and dig out Ball.as</p>
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		<item>
		<title>Actionscript 3 and particles</title>
		<link>http://www.highlander.co.uk/blog/2010/01/01/actionscript-3-and-particles/</link>
		<comments>http://www.highlander.co.uk/blog/2010/01/01/actionscript-3-and-particles/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 10:55:31 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash builder]]></category>
		<category><![CDATA[particles]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=76</guid>
		<description><![CDATA[Happy new year everybody &#8211; and in january this year I am in the process of creating a new, advanced, actionscript 3 course &#8211; during which I decided to do some particle work. Here are some particle systems that I came across in the process… Flint Pulse Desuade Stardust …the latter is a new system, <a href='http://www.highlander.co.uk/blog/2010/01/01/actionscript-3-and-particles/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Happy new year everybody &#8211; and in january this year I am in the process of creating a new, advanced, actionscript 3 course &#8211; during which I decided to do some particle work.</p>
<p>Here are some particle systems that I came across in the process…</p>
<p style="padding-left: 30px"><a rel="nofollow" href="http://flintparticles.org/" target="_blank">Flint</a><br />
<a rel="nofollow" href="http://www.rogue-development.com/pulseParticles.html" target="_blank">Pulse</a><br />
<a rel="nofollow" href="http://desuade.com/" target="_blank">Desuade</a><br />
<a rel="nofollow" href="http://code.google.com/p/stardust-particle-engine/" target="_blank">Stardust</a></p>
<p>…the latter is a new system, and I must say that I am impressed.</p>
<p>It is a nice system, easy to use, good documentation, and some lovely demos.</p>
<p>In particular, have a look at this one…</p>
<p><a rel="nofollow" href="http://clockmaker.jp/blog-en/2009/12/stardust-butterfly/" target="_blank">Butterflies</a></p>
<p>Check Stardust out, you will not be disappointed.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Test your skills on CS4</title>
		<link>http://www.highlander.co.uk/blog/2009/11/17/test-you-skills-on-cs4/</link>
		<comments>http://www.highlander.co.uk/blog/2009/11/17/test-you-skills-on-cs4/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 12:33:04 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[InDesign]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[indesign]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://www.highlander.co.uk/blog/?p=3</guid>
		<description><![CDATA[If you are looking to test your skills on Adobe&#8217;s CS4 range then you might want to take a look at our free skills tests.  These are available for Photoshop, InDesign, Illustrator, Flash and ActionScript as well as some other subjects and more details can be found here.]]></description>
			<content:encoded><![CDATA[<p>If you are looking to test your skills on Adobe&#8217;s CS4 range then you might want to take a look at our free skills tests.  These are available for Photoshop, InDesign, Illustrator, Flash and ActionScript as well as some other subjects and more details can be <a href="http://www.highlander.co.uk/free-skills-tests">found here</a>.</p>
]]></content:encoded>
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