Dec 242011
 

If Ps is already making the most of the available RAM and you are happy with the other settings we looked at in part 1 but still need even more out of Photoshop, perhaps this next section will be of use to you.

Some quick tips:

- Quit other applications and then restart Photoshop. This will increase the RAM available to it.

- Also, close any images you are not working on.

- Ensure you have at least 1GB of free disk space while Photoshop is running. (This is required as Scratch Disk Space and the more available, the better)

 Posted by on December 24, 2011
Dec 222011
 

Object styles provide an extremely useful way of easily applying a consistent set of formatting properties to objects in Adobe Captivate 5.x. Styles include settings that affect the appearance of the object (colour, text alignment, caption type, etc.). They do not include size or position settings, callout styles, or an other settings relating to the behaviour of the object (such as Success Action). Thus, there are no styles for Click Boxes (because they have no appearance — by definition they are invisible).

 Posted by on December 22, 2011
Dec 212011
 

Animating with JavaScript is relatively easy, however if you are used to ActionScript 3 it can be particularly painful to go back to learn how JavaScript does things, compared to how AS3 does things. Enter EaselJS. This is a new JavaScript library that aims to make animating and controlling objects within a web page easy – particularly if you are used to AS3.

It is built by Grant Skinner and can be found here…

http://easeljs.com/

 Posted by on December 21, 2011
Dec 192011
 

In the first part of this article I described how to create and share content between Illustrator and Photoshop. Now we’ll take the artwork and use it in Illustrator and InDesign.

After clicking ok to apply my 3D adjustments I can now save the logo for use in other applications. If I were using a traditional export format such as EPS and TIFF, I’d have to flatten my Photoshop document. This would reduce the file size but it would also make editing my various text, smart object and 3D layers impossible. As most Adobe apps understand each other’s native formats, saving as TIFF and EPS are not necessary and, therefore, neither is flattening.

 Posted by on December 19, 2011
Dec 192011
 

“My computer has 60 gigaflops of RAM but Photoshop still can’t handle huge file!”

Finding that Photoshop is not quite running right and making use of the vast amounts of computing power you have stored in that shiny metal box? Hopefully these tips will help out.

Firstly how does Photoshop use the available computer power? A brief look at this will help us better understand how to optimise the system. When Ps is processing your images it will do so using RAM. However, when RAM is in short supply it will have to switch to using any available Hard Drive space (known as scratch disk) to continue working on your image. However, scratch disk space is significantly slower than RAM.

 Posted by on December 19, 2011
Dec 122011
 

Chances are, if you use one Adobe application, you use two or even more. As each has unique features and functions, it’s often necessary to transfer data between apps to get the results you want. Years ago it was necessary to save data in flat, exchange formats such as EPS and TIFF to get this done. Though many people still use this approach it is now very inefficient and time consuming and restricts the capacity to use layers, transparency and other effects. This two-part article presents a quick overview of some of the flexible ways to exchange data in CS5.