Flash CS3 Bootcamp

The Flash CS3 Bootcamp combines our Flash CS3 Rich Content Creation course and the ActionScript 3 essentials course, to give you 5 days of intensive Flash CS3 training that includes all the skills and techniques you will need to start developing professional Flash CS3 content.

Both courses which are included in the Flash CS3 Bootcamp are run monthly at our London centre, and you have 6 months access to the learning management system (LMS) allowing you to practice your Flash skills both in between the classes and following them.

The Flash CS3 Bootcamp comes with 6 months instructor led support via the LMS allowing you to clarify any of the techniques covered if you struggle when applying them to your own work.

 

Course Overview

Stage 1 - Flash CS3 Rich Content Creation - 2 days

Introducing the Course

  • Understanding the course format
  • Reviewing the objectives and prerequisites
  • Looking at the outline

Working in Flash

  • Setting Stage dimensions
  • Working with panels and panel layouts
  • Setting preferences
  • Identifying the development cycle
  • Publishing a file

Creating and Importing Graphic Assets

  • Working with different graphic formats
  • Importing bitmap graphics
  • Importing vector graphics
  • Working with layers and layer folders
  • Using the drawing tools
  • Using object and merge drawing
  • Working with the Color panels
  • Creating and using Graphic symbols
  • Using the Library panel

Using Text Effectively

  • Using the Text tool
  • Adding and formatting static text
  • Changing font rendering methods
  • Adding input text fields
  • Embedding fonts in input text fields
  • Using font best practices

Creating Animations

  • Working with the Timeline
  • Using keyframes, blank keyframes, and frames
  • Creating motion tweens
  • Creating shape tweens
  • Creating transition effects
  • Using animation best practices

Adding ActionScript with Script Assist and Behaviors

  • Using Script Assist
  • Adding actions to a frame
  • Creating and using Button symbols
  • Adding behaviors to a button
  • Loading external SWFs

Using Moving Clips

  • Creating and using Movie Clip symbols
  • Organizing a Movie Clip Timeline
  • Using actions to control a Timeline
  • Using frame labels
  • Responding to user interactions

Adding Sound and Video

  • Importing sound
  • Changing sound properties
  • Adding sound to a Timeline
  • Embedding video in a Timeline
  • Using the FLVPlayback component

Publishing Flash Documents

  • Using different publishing formats
  • Using publishing profiles
  • Adding Flash Player detection
  • Publishing for deployment

 

Stage 2 - ActionScript 3 Essentials- 3 days

Unit 1 - ActionScript Variables

  • string variables
  • Object variables
  • name conflicts
  • untyped variables
  • default values
  • isNaN
  • deleting variables

ActionScript Functions

  • creating functions
  • functions and arguments
  • Default argument
  • default argument order
  • the rest symbol

ActionScript Objects, Properties, Methods, and Classes

  • trace
  • this

Unit 2 - Iteration

  • for loops
  • do while loops
  • arrays and for in loop
  • var and for in
  • this and for in
  • for each loop
  • for in and for each in

Unit 3 - Display Objects

  • Timeline based symbols
  • Symbol type
  • MovieClip
  • Button
  • Graphic
  • Class type
  • MovieClip
  • SimpleButton
  • Shape
  • Text Classes
  • StaticText
  • TextField
  • tracing a movieclip's name
  • changing names
  • Understanding the Class Inheritance Hierarchy Referencing Movie Clips in the Timeline
  • The Display List
  • The root and stage
  • Dynamic display objects
  • Bitmaps
  • new Bitmaps
  • Removing bitmaps
  • removeChild()
  • Creating Dynamic Instances from the Library
  • Dynamic graphics
  • Drawing a triangle

Unit 4 - Events

  • stage click handler
  • buttonMode
  • Reacting to the Mouse
  • Event Propagation
  • tracing evt.target
  • Stage events
  • drag and drop
  • Keyboard Events
  • tracing keyCode

Unit 5 - Animation

  • Moving a ball
  • Accelerating a ball
  • Controlling a ball
  • Adding gravity
  • Rotating a movieclip
  • Rotating and controlling a movieclip
  • Creating balls at random
  • Creating balls where the mouse clicks
  • Creating balls automatically
  • Boundaries
  • Bouncing a ball left and right
  • Bouncing a ball wrt its width
  • Moving a ball in x and y directions
  • Moving a ball smoothly with oscillation
  • Moving a ball with easing

Unit 6 - What is a class?

  • Creating classes
  • Creating methods
  • Creating properties
  • Using a class-based timer system

******************
Additional Units covered online include:

important formulae

  • friction
  • angles
  • trigonometry
  • particles
  • collisions

database access

 

 

Course Facts

Name: Flash CS3 Bootcamp
Duration: 5 days
Price: £1190 £999
Locations: London, onsite
Max Class: 10 delegates
Post Course Support: 6 months

Call Free on 0800 156 0777
for pricing, availability and advice.

 

Post Course Online Support Including:

Course slides, movies and exercises: You will have 6 months post course access to course slides, movies and exercises via our Learning Management System (LMS). Refresh your memory or rework something in your own time and environment.

6 Months Post Course Support: You will have 6 months post course support via the LMS. The course forums allow you to post questions on any topic within the course that you are struggling with, and the instructor (and sometimes other delegates) will respond.

Additional Sample Files: In addition to the files used in the course, the LMS gives you the ability to work through additional sample files, and real world examples thereby extending both your understanding of Flash and your ability to apply the techniques.

Flash CS3 Glossary: The Flash CS3 Glossary allows you to search through a wide range of Flash CS3 terms, functions, data types etc. Due to the glossary being autolinked within our forums and other material, this also acts as a valuable quick reference directory when working through the material.

Useful Resources: Our instructors spend a vast amount of research time on technologies like Flash, and in doing so come across a lot of useful 3rd party material. In this section we republish links to some of the more useful resources they come across, letting you benefit from their research time.

Flash CS3 Skills Assessment: As part of the course you will also have the opportunity to take the Flash CS3 Skills Assessment test. This multiple choice test is made up of 36 random questions, and is run over a timed period of 30 minutes. It is designed to give you an idea of how well your Flash CS3 skills are developing and can be a nice way to measure improvement, not to mention provide feedback to management showing the value of the course.

 

Booking and Dates

The scheduled 2 day Flash CS3 Rich Content Creation course runs on the following dates at our London centre:

04 Sept 08
02 Oct 08
30 Oct 08
27 Nov 08
18 Dec 08

and the ActionScript 3 Essentials course is held on the following dates:

22 Sept 08
20 Oct 08
17 Nov 08
15 Dec 08